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Multi Theft Auto Discussion / Re: MAPS
« Last post by Dan12345 on February 04, 2024, 03:24:08 AM »
Two more that I did today  >:C
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Multi Theft Auto Discussion / Re: Scripts
« Last post by Dan12345 on February 02, 2024, 03:34:47 AM »
Want to share one legendary fixed script, and some new ones for some maps  \m/

If you gonna upload alpha CW maps from these years - onwards they need something like Pole Remover, which removes all the poles. You don't need to launch it on the autostart of the server or you don't need to keep it running - it's a resource that turns on automatically when there's <include-resource> parameter in a map, that's when its needed.

Race_Ghost has been fixed by Baton, and if somebody would need it for the server just for the nostalgia you can have it. Now it shows ghost at all times, and doesn't pop up stupid debug messages.

Random Foliage is a script similar to Remove Random Objects - removes random annoying objects (such as small rocks, or foliage) around the map
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Multi Theft Auto Discussion / Re: MAPS
« Last post by Dan12345 on February 02, 2024, 03:26:29 AM »
More of'em
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Multi Theft Auto Discussion / Re: MAPS
« Last post by Dan12345 on February 02, 2024, 03:24:46 AM »
Long time no post here  :D I'm sharing my and my friends maps - some with car mods, music and some just normal without any additions. Hope you like it and they will be uploaded to this legendary server  8) I'll be uploading more because here are only 10 attachments per post and some files are big.
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Multi Theft Auto Discussion / Re: [POLL] Old School Racing or Vanilla CW Racing?
« Last post by MalTy on November 04, 2023, 09:23:09 PM »
 :o whatever is old is actually valued as gold  :o
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Multi Theft Auto Discussion / Re: [POLL] Old School Racing or Vanilla CW Racing?
« Last post by DemonSeed on September 08, 2023, 05:28:22 AM »
Old School man :)

Because I'm old.
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I would not, don't care about the money.

And I quit ages ago because in order to race at a high level you need to practice for hours every day, also it was pretty stressful.
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Multi Theft Auto Discussion / [POLL] Old School Racing or Vanilla CW Racing?
« Last post by Dan12345 on September 03, 2023, 05:28:37 AM »
There's a big debate whether Old School Racing META format is better than Vanilla Racing (which is disliked mostly by Russian players). How would you vote? Which one is the best.

Vanilla made players skillful on street maps / offroad maps - but lacks cool map designs, nitros and generally these maps are boring 3-4 minute strolls around the cities or offroads - it's just extending the game too much. No plane, boat maps so players can't show their skill on these vehicles (with some exceptions of course, but the idea of Planes / Boats are mostly hated rn). No training - so you enter the game without knowing how the map looks without further training it, also these map makers nowadays are MTA Racers so you might sometimes see very weird and clunky lines that normally experienced maper wouldn't do)

Old School Racing had way different maps, shorter ones - or sometimes long ones but that was an exception. Maps with beautiful objects designs, nitros, repairs - similar to Alpha Racing but not quite like DM or DD like style. There were plane maps and there was strategy - one team had the best Hydra / Plane players so they picked Plane maps to outmatch their opponents, and also people trained these maps to become better and better. It had mappers that did maps with passion, but sometimes we saw Vanilla maps which were also the majority but they were known and popular. Even there was time when maps with multi-vehicles at one map (on checkpoint change) were played, so it added very big variety to the matches.

Nowadays seeing today racers who are thinking that they're "big pros" just because they know how to drive street / offroad maps, but don't know how to fly & drive alpha maps is kinda meh for me. Definition of a pro is that he's "professional" - he should know how to do things with perfection, not being scared and leaving just because they see "Boat" or "Hydra map" - it just makes them look bad at some points :D

What do you think?
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It's really difficult question. People will quickly get used to the convenience. The best example is changing clan wars style from trained maps to random vanilla ones. At the beginning everyone was glad and played a lot of cws cause no one needed time to train etc. just pure rivalization. Within 2-3 years that style of competing has been starting to bore each other. Now when you play cw only 3 players are on the server as spectators. In the past when SKC, SiK or SGA played cws over 40 players came and joined the server just to watch rivalization. Huge difference in the values of cw's.

In answer to your question i think that giving prize for winning a tournament would end similarly to changes in cw style. People will just stop playing any minor tournaments cause they wouldn't be worth of their time. Create and promote one and only one tournay where will be prize pool would be great and enough;p. Players would focus on this event and they would know that there will be a lot of players and good competition would be expected without losing willingness to play smaller tournays.

About prize i think that trophies or medals would be much better option than money. Trophies would remind you about that event. The money would be spent and the question of getting them would be forgotten.

Great answer, however I wonder how games like CS:GO survive (yes I know about their big fan base) without getting boring? Tournaments are with same maps in the pool for many years, but people still tend to play it and enjoy it
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It's really difficult question. People will quickly get used to the convenience. The best example is changing clan wars style from trained maps to random vanilla ones. At the beginning everyone was glad and played a lot of cws cause no one needed time to train etc. just pure rivalization. Within 2-3 years that style of competing has been starting to bore each other. Now when you play cw only 3 players are on the server as spectators. In the past when SKC, SiK or SGA played cws over 40 players came and joined the server just to watch rivalization. Huge difference in the values of cw's.

In answer to your question i think that giving prize for winning a tournament would end similarly to changes in cw style. People will just stop playing any minor tournaments cause they wouldn't be worth of their time. Create and promote one and only one tournay where will be prize pool would be great and enough;p. Players would focus on this event and they would know that there will be a lot of players and good competition would be expected without losing willingness to play smaller tournays.

About prize i think that trophies or medals would be much better option than money. Trophies would remind you about that event. The money would be spent and the question of getting them would be forgotten.
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anything
anything