Ok, well I've been very busy with other things these days. Been painting a roof to put the property on the market and I've also recently taken on Kitesurfing to the list of sports I participate in. Nonetheless I have done some work on the server, and come up with some ideas for what more work I could do.
First of all, I've now added a little script that works with the scoringsystem to output the points players earn at the end of each race. The winners points are output to everyone and are shown in gold, the points of he in second output to everyone in silver and obviously the points of he in 3rd output to everyone in bronze, after that the earned points are output only to the person whom earned them.
I've also added a little script that makes everyones vehicles the sik colours of black and white with green headlights, I kinda feel this makes the server look a little more professional
As for things I want to do....well I want to write my own gui for the stats which shows only the stats we are actually interested in, make it look a little more customised instead of the generic one currently used.
Also I was thinking, in terms of the points, obviously using the points per beaten opponents points stat, whilst most fair, can result in a snowball effect and so we would need to reset the stats frequently and declare some form of "winner" (Else points are more or less pointless
). What I was thinking is that seeing as the old tactic of monthly championships is currently very successfully employed by the folks over at SKC perhaps we could go a slightly different route and instead make it a race. 1st to say 3000 points wins. This way the points will never get out of hand and hopefully friendly competition will result. Also because its a more definitive specification of when a championship is complete I could also build this into the script, making some sort of fancy notification when the event occurs and immediately starting a new round, clearing the stats etc.
Also to coincide with this I could easily build in an autoupdating list of previous winners that can be displayed on the server, and I think we could think up other little incentives to win.
And finally, something I've been thinking about whilst mindlessly painting the roof.
A challenge system. Wherein at the start of each map (or perhaps every 5th map or something) the server will offer each player a randomly assigned challenge which the player can choose to accept and undertake. If the player is successful in completing the challenge they are rewarded with some form of points bonus.
These challenges will range in difficulty greatly and could be things like be in first position at checkpoint 1, or complete the race without dying etc etc.
The process of accepting a challenge includes paying an acceptance fee, with money earned from winning races (and hopefully eventually from a betting script).
More difficult challenges result in higher points rewards, but are also more expensive to accept, so it becomes a tradeoff between accepting easy challenges frequently or saving up for that real tricky one in the hope that you'll succeed and win big. The challenges will be offered randomly, so occassionally someone might get lucky and be offered a challenge on an easy map. (I'm yet to decided whether or not I should let the player know what map they will race before they are offered the challenge.)
But yes, thats the kind of thing swimming around in my head, hopefully there's someone here whom reads it and perhaps adds there thoughts.
Oh and demon, I'm hoping you might find the time at some point to sort out the website a bit more. No worries if not, but it really does need that tune up, and you seem to know a lot more about what themes we need etc then I do.
Cheers